thronebreaker my enemy's enemy consequences
octubre 24, 2023Deploy Reynard and flip a banquet table on your ranged row. There's not a lot you can do about this. Intermittently, the game fails to record that the chest has been opened, but because your save game has been overwritten, you have no way of fixing the problem besides starting a new game. ah I've got the Isbel: Destroyer conversation bug. The Elemental will set your melee row on fire, reducing it to 1 HP. Lyrian Merlot can be useful if you manage to get some Lyrian Scythemen boosted. After the battle you will receive a new weapon for Meve and a decent amount of gold and wood to boot. Aretuza Adept (Human)When deployed choose a regular unit on the battlefield or in your hand and add two copies to your deck. When all the palisades are destroyed, the Ancient Foglet will kill Meve. There's another pit blocking your way so take the long path round. Use the Slinger to move a Water Hag one row down. You need to destroy 15 of them. You will be fighting a creature called the Colossal Beast with an optional goal of eliminating it. The secret to destroying it is to kill Slyzards that appear. You will find a letter among the after-battle spoils. This is a trinket. Alzur's Thunder (Trinket)Damage the chosen unit by10 and units either side of it by 5. Follow the main quest marker west. Examine the wagon for a letter. Walkthrough Travel to an area northeast of Rastburg Castle where this quest will start. If your battle plan involves scoring more points than the enemy, this is not bad. Use Meve's command ability. Now head north, picking up a loot pile on the way. Ignore all other enemy units. Confirm your intention to proceed for a scene and a battle. The enemy commander will typically give you the first round after you've got some distance ahead so use the Decoy to recall, say, Rayla. You will capture the caravan and release three spy units on the enemy side. Attack a different Barghest with each and the Hag will destroy them, replacing them with 5 HP versions. Play another Arbalest on your ranged row and destroy a corpse close to the centre of the enemy melee row. If Rayla is not in your army, you will be given a decent chunk of gold and the rogue dwarves will be sentenced to hard labour. Here's a solution. This is a standard battle in which you'll be fighting a lot of slave units. Manticore TrophyDamages enemy units by 1 or 2 when they appear on the battlefield. Go up to the hut and grab the loot next to it then use the key door on the door for a large amount of gold along with some wood. You will get some new units and a number of recruits according to how much favour you've won and lost. Unfortunately, if the enemy has the ability to target a selected card (and they often do) they can continuously strip the armour off the Wagenburg meaning that you are unable to get a decent effect from it. You can choose to attack the camp or not. Your goal is to move Meve to the opponent's ranged row. There are new reports for you to read. Thronebreaker: The Witcher Tales Wolfsbane (Trinket)Draw 2 random units from your reserve deck and set their strength to 1. Play a Singer in your melee row and attack three carcasses. Play the Regiment Drummer on the melee row. Approach them to be thrown into battle. Interact with the recruitment post (marked by a blue banner) to pick up 7 recruits. If you saved an elf from an angry mob earlier and recruited him into your forces, you will lose 5 recruits to poisoning at this point. You can use Foragers to destroy them, capture them with the Decoy card or use the Fake Floren and have an enemy unit duel them to death. Isbel is a good card to save for the second round since the enemy destroying the gate on round four will give her a huge boost. Continue west to the Old Graveyard. If you lynched the nonhumans in Elkenfurt or murdered the patients in the field hospital, these episodes will not go unmentioned. Use the Manticore Trophy, Pit Traps and Slingers as well. Approach the dog for a scene. Alternatively, you can play 3 trinkets from your deck. I'm up to Chapter/Map #4, have discovered several bugs by now, as always with my guides tags are searchable including the BUG tag *cough* devs *cough*. When you reach the top of the slope go east for a puzzle battle. Play an Epidemic card, destroying the Barghests and three of your units. Isbel: HealerBoost random allies by the total damage taken by your allies during this battle. Approach the gates for a scene. Your goal is to destroy all enemies. The other will trade you lots of wood for not too much gold. You can end this battle early if you can eliminate Gascon. An enemy Warmonger will destroy one of your Drummers and the inn will disappear leaving behind two Warmongers with 7HP each. Gabor Zigrin (Dwarf)He has two deploy abilities from which you can choose one. The path now turns southeast. Grab some loot to the south then make your way into the ruins for a puzzle battle. You have 4 Lyrian Landsknecht units on the board and are equipped with the Longsword ability. Because your enemy can only inflict scratch damage, however, you shouldn't have too much difficulty dominating this battle. Move a Light Infantry from the melee row to the ranged row. You can choose to kill him, let him go or press him into service. Barnabas offers to transform the town's economy. The Troll will throw a snowball at your melee row leaving you with three units in your ranged row. Again, the Grey Rider units will move. Use Meve's Longsword ability on the Arbalest and it will do 2 more damage, leaving the Alghoul with 13 HP. You can get the wood back by trading it in your camp so this isn't a bad option. Read the noticeboard before leaving the town. Play an Arbalest on your ranged row and attack the fourth corpse along. The Slinger will be destroyed and your Onagers will each get one charge which you should use to destroy the 6 HP Drone. Side quest in the first map Lyria.Quest name: Enemy. All rights reserved. Go west from the battle site to Arnjolf's camp and pick up all the loot lying around. If you disagree, Eldain will murder your scouts. There's a notice board to read as well. On the enemy turn, the Slaves will destroy all three Slave Drivers. Play the Mushrooms to pair up with the Scout. You'll want Rayla in your hand so that you can deploy pretty much all your Cavalry to target the gate. If you're using the Lyrian Banner trophy, it will be of little use in the upcoming battle so replace it with something else. Return to the main path, unlock the fast travel point and investigate the village of Braithwaite to the northwest for a scene. You can choose to intervene on behalf of the mine foreman. From here, continue south until you come to a puzzle battle. Continue east and go south for a recruitment post and some loot. I ended this battle with almost 500 points on the board. If you allow them to join you, you will gain resources later. Place another Onager next to it, destroy the 3 HP Drone and damage another Drone.
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